It’s a straight-to-video Band of Brothers, where you fight through France, help the resistance, go on to the Battle of Bulge, and by the end, there’s a big ol’ redemptive arc for your good ‘ol Texan boy. The campaign follows player character, Pte Daniels, and a handful of chums in his unit, beginning with the Normandy landings. Each weapon has its idiosyncrasies and gorgeously elaborate reload animation. Gun recoil remains relatively light, but the jarring flinch when taking fire more than compensates. This is a precision game, its high notes accentuated by incredible sound design: the “shoonk” as you land a headshot is satisfying at an unfathomably subterranean level. Getting the feel right is no small achievement for a shooter, and CoD: WWII does that, and then some. But this is married to a generous aim assist and assorted impact effects that, simply put, make shooting things wonderful. CoD: WWII makes us grunts again, with relatively slower movement and more “realistic” capabilities. It is also something of a return to the series’ roots of more grounded infantry combat, following the advanced-movement-style introduced in future-based entries (think supersoldiers with jetpacks). With the next Call of Duty rumored to be Call of Duty: Modern Warfare II, it could be that the series once again starts to look to the future and makes games similar to Call of Duty: Infinite Warfare to bring new ideas to the table and keep things fresh.The protracted slow-motion sniper sections are among the game’s best. However, there are now six Call of Duty games set in WW2, and some fans are likely getting tired of the same guns and settings. Some of Call of Duty's best entries have been set in World War Two, and Call of Duty Vanguard has fans excited to return to the setting for another year. World at War also introduced the iconic Call of Duty Zombies game mode, which players could face solo or with up to 3 friends across 4 maps. The graphics continued to improve, and the multiplayer contained fantastic game modes with the create-a-class system and killstreaks. World at War had a legendary campaign, featuring brutal moments and explosive set-pieces, as well as introducing some legendary characters that would appear in future Call of Duty campaigns. Treyarch's second attempt at Call of Duty went back to WW2 after Call of Duty 4: Modern Warfare, and quickly became a fan favorite.
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